xianfei / SysMocap
- четверг, 2 июня 2022 г. в 00:30:53
A real-time motion capture system for 3D virtual character animating.
A cross-platform real-time video-driven motion capture and 3D virtual character rendering system for VTuber/Live/AR/VR.
Available for Windows, macOS (packaged) & Linux (source code only)
Download Now (zipped, without installation)
(This is a multi-language software, including English. )
本科毕业设计作品。点击此处阅读中文说明。(还没写 等等吧
Run on your computer from source code (need lastest Node.js):
git clone https://github.com/xianfei/SysMocap.git
cd SysMocap
npm i
npm start
On Windows platform, "Use Discrete Graphics on Dual GPU Laptop" and "Mocap Data Forward" can not use at same time.
Camera controller only support VRM
Forwarding only support VRM
(If not same as above, you need rebind them manually.)
Hips (Main Node, both Position and Rotation. Ratation only for other nodes)
Neck
Chest
Spine
RightUpperArm
RightLowerArm
LeftUpperArm
LeftLowerArm
LeftUpperLeg
LeftLowerLeg
RightUpperLeg
RightLowerLeg
Settings page and global settings utils
Add play/pause button and progress bar when mocap from video
Support bones binding for glTF/glb
Support rendering glTF/glb model
Support binding when bones' name is non-uniformed
Model library add user's custom 3D model
Live plug-in / interface for Open Broadcast Software
Output video ( using such as libffmpeg )
Support per-frame rendering without drop frame
Support c-s architecture for online video mocap ( on cloud )
Support Material Designed 3 Color System (color picking)
Mocap data forwarding via network
Adapt for Linux and macOS