par274 / sharpemu
- понедельник, 13 июля 2026 г. в 00:00:06
An experimental PlayStation 5 emulator project.
An experimental PlayStation 5 emulator for Windows, Linux and macOS.
Join our Discord for development updates, compatibility discussions, support, and community chat.
Warning
Currently the primary development target is Windows.
Warning
SharpEmu is an experimental PS5 emulator developed from scratch in C#. The current focus is on accuracy and infrastructure setup rather than game-specific compatibility.
SharpEmu is an emulator project currently in its early stages of development.
This project is developed purely for research and educational purposes. There are no commercial goals associated with it. We enjoy learning about system architecture and reverse engineering.
SharpEmu focuses exclusively on the PlayStation 5.
Our goal is not to emulate PS4 games, as there is already an excellent emulator dedicated to that platform: ShadPS4.
The emulator can currently load the eboot.bin of real games, execute native CPU instructions, and partially handle kernel-related functionality. However, several critical components are still missing.
Current capabilities include:
eboot.bin and .elf filesprx / sys_module)Fiber and AMPR exportsSome games have reached like sceVideoOut and AGC stages.
Currently the project primarily targets Windows. Cross-platform support (Linux and macOS) is planned, but development is currently focused on Windows to simplify early-stage debugging and iteration.
.\SharpEmu "eboot.bin" 2>&1 | Tee-Object -FilePath "log.txt"Demon's Souls Remake

Poppy Playtime Chapter 1
SILENT HILL: The Short Message
Dreaming Sarah

Important
This project does not support or condone piracy.
All games used during development and testing are dumped from consoles that we personally own.
Users are expected to use legally obtained copies of their games.
git clone https://github.com/par274/sharpemu.gitSharpEmu.slnx) in VSCode.dotnet build or dotnet publishartifacts directory.SharpEmu is an experimental emulator intended for research and educational purposes.
This project does not contain any copyrighted system firmware, game data, or proprietary PlayStation assets.
The following projects were extremely helpful during development: