github

delba / JASON

  • воскресенье, 24 апреля 2016 г. в 03:11:40
https://github.com/delba/JASON

Swift
Fast JSON parsing for Swift



Travis Status CocoaPods compatible Carthage compatible

JASON is a faster JSON deserializer written in Swift.

JASON is the best framework we found to manage JSON at Swapcard. This is by far the fastest and
the most convenient out there, it made our code clearer and improved the global performance
of the app when dealing with large amout of data.

Gautier Gédoux, lead iOS developer at Swapcard

FeaturesUsageExampleReferencesInstallationLicense

Features

  • Very fast - benchmarks
  • Fully tested
  • Fully documented

  • Clean code
  • Beautiful API
  • Regular updates

  • Support for iOS, OSX, tvOS
  • Compatible with Carthage / CocoaPods
  • Provide extensions - Extensions/

Usage

Initialization

let json = JSON(anything) // where `anything` is `AnyObject?`

If you're using Alamofire, include JASON+Alamofire.swift in your project for even more awesomeness:

Alamofire.request(.GET, peopleURL).responseJASON { response in
    if let json = response.result.value {
        let people = json.map(Person.init)
        print("people: \(people)")
    }
}

Parsing

Use subscripts to parse the JSON object:

json["people"][0]["name"]

// Or with a path:

json[path: "people", 0, "name"]

Type casting

Cast JSON value to its appropriate type by using the computed property json.<type>:

let name = json["name"].string // the name as String?

The non-optional variant json.<type>Value will return a default value if not present/convertible:

let name = json["wrong"].stringValue // the name will be ""

You can also access the internal value as AnyObject? if you want to cast it yourself:

let something = json["something"].object

See the References section for the full list of properties.

JSONKey:

This idea is stolen from SwiftyUserDefaults by Radek Pietruszewski (GitHub, Twitter, Blog).
I can't recommend enough to read his article about it! :boom:Statically-typed NSUserDefaults :boom:

Define and use your JSONKey as follow:

// With a int key:

let personKey = JSONKey<JSON>(0)
let personJSON = peopleJSON[personKey]

// With a string key:

let nameKey = JSONKey<String>("name")
let name = personJSON[nameKey]

// With a path:

let twitterURLKey = JSONKey<NSURL?>(path: 0, "twitter")
let twitterURL = peopleJSON[twitterURLKey]

You might find more convenient to extend JSONKeys as shown in the Example section.

See the References section for the full list of JSONKey types.

Example

This example uses the Dribbble API (docs).
An example of the server response can be found in Tests/Supporting Files/shots.json

  • Step 1: Extend JSONKeys to define your JSONKey
extension JSONKeys {
    static let id    = JSONKey<Int>("id")
    static let title = JSONKey<String>("title")

    static let normalImageURL = JSONKey<NSURL?>(path: "images", "normal")
    static let hidpiImageURL  = JSONKey<NSURL?>(path: "images", "hidpi")

    static let user = JSONKey<JSON>("user")
    static let name = JSONKey<String>("name") 
}
  • Step 2: Create the Shot and User models
struct Shot {
    let id: Int
    let title: String

    var normalImageURL: NSURL!
    var hidpiImageURL: NSURL?

    let user: User

    init(_ json: JSON) {
        id    = json[.id]
        title = json[.title]

        normalImageURL = json[.normalImageURL]
        hidpiImageURL  = json[.hidpiImageURL]

        user = User(json[.user])
    }
}
struct User {
    let id: Int
    let name: String

    init(_ json: JSON) {
        id   = json[.id]
        name = json[.name]
    }
}
Alamofire.request(.GET, shotsURL).responseJASON { response in
    if let json = response.result.value {
        let shots = json.map(Shot.init)
    }
}

References

Include JASON+Properties.swift for even more types!

Property JSONKey Type Default value
string String?
stringValue String ""
int Int?
intValue Int 0
double Double?
doubleValue Double 0.0
float Float?
floatValue Float 0.0
cgFloat CGFloat?
cgFloatValue CGFloat 0.0
bool Bool?
boolValue Bool false
nsURL NSURL?
dictionary [String: AnyObject]?
dictionaryValue [String: AnyObject] [:]
jsonDictionary [String: JSON]?
jsonDictionaryValue [String: JSON] [:]
nsDictionary NSDictionary?
nsDictionaryValue NSDictionary NSDictionary()
array [AnyObject]?
arrayValue [AnyObject] []
jsonArray [JSON]?
jsonArrayValue [JSON] []
nsArray NSArray?
nsArrayValue NSArray NSArray()

Installation

Carthage

Carthage is a decentralized dependency manager that automates the process of adding frameworks to your Cocoa application.

You can install Carthage with Homebrew using the following command:

$ brew update
$ brew install carthage

To integrate JASON into your Xcode project using Carthage, specify it in your Cartfile:

github "delba/JASON" >= 2.0

CocoaPods

CocoaPods is a dependency manager for Cocoa projects.

You can install it with the following command:

$ gem install cocoapods

To integrate JASON into your Xcode project using CocoaPods, specify it in your Podfile:

use_frameworks!

pod 'JASON', '~> 2.0'

License

Copyright (c) 2015-2016 Damien (http://delba.io)

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.