Simple, unified interface to multiple Generative AI providersaisuite Simple, unified interface to multiple Generative AI providers. aisuite makes it easy for developers to use multiple LLM through a standardized interface. Using an interface similar to OpenAI's, aisuite makes it easy to interact with the most popular LLMs and compare the results. It is a thin wrapper around python client libraries, and allows creators to seamlessly swap out and test responses from different LLM providers w…
One advanced and mature open-source MPP (Massively Parallel Processing) database. Open source alternative to Greenplum Database.Apache Cloudberry (Incubating) Introduction Apache Cloudberry (Incubating), created by the original developers of Greenplum Database, is one advanced and mature open-source Massively Parallel Processing (MPP) database, which evolves from the open-source version of the Pivotal Greenplum Database®️ but features a newer PostgreSQL kernel…
Craft AI-driven interfaces effortlessly 🤖 Ant Design X Craft AI-driven interfaces effortlessly. Changelog · Report Bug · Request Feature · English · 中文 ✨ Features 🌈 Derived from Best Practices of Enterprise-Level AI Products: Built on the RICH interaction paradigm, delivering an exceptional AI interaction experience. 🧩 Flexible and Diverse Atomic Components: Covers most AI dialogue scenarios, empowering you to quickly build personalized AI interaction interfaces. ⚡ Out-of-the-Box Model…
A free, open source, multi-platform SQLite database manager.SQLiteStudio A free, open source, multi-platform SQLite database manager written in C++, with use of Qt framework. Download If your OS package manager has a package for SQLiteStudio, you may want to use it: Most recent packages are available at Releases page: https://github.com/pawelsalawa/sqlitestudio/releases Older versions (3.x.x) can be fetched from this dropbox folder Legacy versions (2.x.x) & Windows development depe…
Training Open Instruction-Following Language Models This repo serves as an open effort on instruction-tuning popular pretrained language models on publicly available datasets. We release this repo and will keep updating it with: Code for finetuning language models with latest techniques and instruction datasets in a unified format. Code for running standard evaluation on a range of benchmarks, targeting for differnt capabilities of these language models. Checkpoints or other useful artifacts t…
A suite of WiFi/Bluetooth offensive and defensive tools for the ESP32 ESP32 Marauder A suite of WiFi/Bluetooth offensive and defensive tools for the ESP32 Getting Started Download the latest release of the firmware. Check out the project wiki for a full overview of the ESP32 Marauder For Sale Now You can buy the ESP32 Marauder using this link
pingcap/autoflow is a Graph RAG based and conversational knowledge base tool built with TiDB Serverless Vector Storage. Demo: https://tidb.ai autoflow Introduction An open source GraphRAG (Knowledge Graph) built on top of TiDB Vector and LlamaIndex and DSPy. Live Demo: TiDB.AI Documentation: Docs Features Perplexity-style Conversational Search page: Our platform features an advanced built-in website crawler, designed to elevate your browsing experience. This crawler effortle…
Next Generation Vue UI Component Library PrimeVue MonoRepo PrimeVue is a rich set of open source UI Components for Vue. See PrimeVue homepage for live showcase and documentation. Packages Name Version primevue @primevue/core @primevue/icons @primevue/themes @primevue/nuxt-module @primevue/auto-import-resolver @primevue/metadata Contributors
Making it easier to work with shadersSlang Slang is a shading language that makes it easier to build and maintain large shader codebases in a modular and extensible fashion, while also maintaining the highest possible performance on modern GPUs and graphics APIs. Slang is based on years of collaboration between researchers at NVIDIA, Carnegie Mellon University, Stanford, MIT, UCSD and the University of Washington. Why Slang? The Slang shading language is designed to enable real-time graphics …