C Atmosphère is a work-in-progress customized firmware for the Nintendo Switch.
Atmosphère is a work-in-progress customized firmware for the Nintendo Switch.
Components
Atmosphère consists of multiple components, each of which replaces/modifies a different component of the system:
Fusée: First-stage Loader, responsible for loading and validating stage 2 (custom TrustZone) plus package2 (Kernel/FIRM sysmodules), and patching them as needed. This replaces all functionality normally in Package1loader/NX Bootloader.
Sept: Payload used to enable support for runtime key derivation on 7.0.0.
Exosphère: Customized TrustZone, to run a customized Secure Monitor
Thermosphère: EL2 EmuNAND support, i.e. backing up and using virtualized/redirected NAND images
Stratosphère: Custom Sysmodule(s), both Rosalina style to extend the kernel/provide new features, and of the loader reimplementation style to hook important system actions
Troposphère: Application-level Horizon OS patches, used to implement desirable CFW features
Licensing
This software is licensed under the terms of the GPLv2, with exemptions for specific projects noted below.
You can find a copy of the license in the LICENSE file.
Exemptions:
The yuzu emulator project is exempt from GPLv2 licensing and may (at its option) instead license any source code authored for the Atmosphère project as GPLv2 or later.
Credits
Atmosphère is currently being developed and maintained by SciresM, TuxSH, hexkyz, and fincs.
In no particular order, we credit the following for their invaluable contributions: